A strange thing happened this last months... The will of modelisation is back ! As you know it's not my specialization, i'am an animator ! (Yes because now in Video Games you need to be a master in a single speciality).
But this last month i'd tryed to bring to life few old creations and i exhumed some old stuffs i would like to finish: 3 of my old projects. Because it's my goods resolutions for this year !
1 - I want to remake Draak from Darkstone. So i'd see the topology i created in 1999 and it was a mess.
So i decide to create Draak 2.0 from scratch.
A will Modelise with an enhanced morphology, Texturize, Rig and Animate.
It was the first a will do.
I started with the head.
2 - I had in my files a project of Android Skeleton... Principe to had a basic structure with all mecanisms to customize it for specialized Androids.
I was thinking it was a very good approach of the human biomecanics and an excellent Rigging exercise.:)