And Again...
lundi 31 janvier 2022
jeudi 13 janvier 2022
mardi 11 janvier 2022
Darkstone Dragon V2.0 - Spikes
Hello.
- Adding the Spikes on the back.
- Welding the head to the body.
- First pass of geometry refine on Neck.
dimanche 2 janvier 2022
Darkstone Dragon V1.0
Hello everyone.
So i am working on the new release of Draak...
Here is the 1998 version.
Here is the new Morphology of DRAAK. Body is WIP.
vendredi 31 décembre 2021
3D Modeling i would want to finish.
Hello.
A strange thing happened this last months... The will of modelisation is back ! As you know it's not my specialization, i'am an animator ! (Yes because now in Video Games you need to be a master in a single speciality).
But this last month i'd tryed to bring to life few old creations and i exhumed some old stuffs i would like to finish: 3 of my old projects. Because it's my goods resolutions for this year !
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1 - I want to remake Draak from Darkstone. So i'd see the topology i created in 1999 and it was a mess.
So i decide to create Draak 2.0 from scratch.
A will Modelise with an enhanced morphology, Texturize, Rig and Animate.
It was the first a will do.
I started with the head.
2 - I had in my files a project of Android Skeleton... Principe to had a basic structure with all mecanisms to customize it for specialized Androids.
I was thinking it was a very good approach of the human biomecanics and an excellent Rigging exercise.:)
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