mardi 11 janvier 2022
dimanche 2 janvier 2022
So i am working on the new release of Draak...
Here is the 1998 version.
Here is the new Morphology of DRAAK. Body is WIP.
vendredi 31 décembre 2021
A strange thing happened this last months... The will of modelisation is back ! As you know it's not my specialization, i'am an animator ! (Yes because now in Video Games you need to be a master in a single speciality).
But this last month i'd tryed to bring to life few old creations and i exhumed some old stuffs i would like to finish: 3 of my old projects. Because it's my goods resolutions for this year !
1 - I want to remake Draak from Darkstone. So i'd see the topology i created in 1999 and it was a mess.
So i decide to create Draak 2.0 from scratch.
A will Modelise with an enhanced morphology, Texturize, Rig and Animate.
It was the first a will do.
I started with the head.
2 - I had in my files a project of Android Skeleton... Principe to had a basic structure with all mecanisms to customize it for specialized Androids.
I was thinking it was a very good approach of the human biomecanics and an excellent Rigging exercise.:)
mercredi 27 octobre 2021
samedi 9 octobre 2021
Woaw it was a long time!! Yes lot of work on the TU of Ghost Recon Breakpoint.
So for the Launch of FarCry 6, i created a picture with Me and my Amigo (Jade).
In fact it's for a little contest in UBISoft to win some goodies So when it sounds "Goodies" i can't resist! I'am not sure to win but it was funny to do !
It took three and half hour to do it at lunch time and some evenings. BackGround was took from an Artwork from Farcry 6.